Create reliable turn-based multiplayer games and
add a matchmaking mechanism that allows fair competition.
in competitive games
mean happy players
Automatic player matching
When all the players’ Elo rating check with one another, you can pair those players in the same match. If slots are still available, the auto-match accepts players accordingly and blocks players who joined from starting a turn until the match is full.
A new match is created whenever a player with a certain Elo rating can’t be matched in an existing match with a similar Elo rating.
Once the match is over, the Elo ratings of all players are updated according to the parameters you introduced and the match is deleted.
Keep players posted about events
Whenever the game starts, or if an in-game event occurs, send notifications to all player logged in devices (unless disabled).
Manage game information
Store player and game state information in Gamedonia’s servers and share it asynchronously with all players as turns are taken.
Gamedonia backend platform
Start with Gamedonia
Sign up for free. One account to manage the backend for all your games.
Integrate games with our backend. Just add the API key and secret.
Connect players with our backend. Use a log in credential to track users.